Black Ops III takes place in 2065, 40 years after the events of Black Ops II, in a world facing upheaval from climate change and new technologies. Similar to its predecessors, the story follows a group of black ops soldiers. The game's campaign is designed to support 4-player cooperative gameplay, allowing for bigger, more open level design and less corridor shooting. As the player character is cybernetically enhanced, players have access to various special activities. The game also features a standalone Zombies campaign mode, and a \"Nightmares\" mode which replaces all enemies as zombies.
On October 27, 2065, the Winslow Accord black ops initiate a successful mission in Ethiopia to rescue hostages from the tyrannical Nile River Coalition. However, the Player is critically wounded by a combat robot. Rescued by Taylor, the Player undergoes cybernetic surgery to save their life, being installed with a direct neural interface (DNI) and receiving virtual training from Taylor and his team during surgery. Hendricks also undergoes surgery.
How can I give feedback and report bugs to make Black Ops 3 betterWe will be posting a survey link on callofduty.com once the Beta starts. We welcome feedback and encourage everyone to share. The more feedback, the better.
Aside from the soldier side, there isn't much new about Black Ops 3's multiplayer modes. They're mostly returning favorites, like Domination, Kill Confirmed, and Uplink. There is one new addition called Safeguard that sees teams escorting a robot to the opposing team's base to detonate it. It feels like Call of Duty's take on the payload game mode, with the idea to target escorts, rather than the VIP itself, though the rules don't make that explicitly clear at first. After figuring out the rules, Safeguard became a lot more fun, especially as conflicts escalated across several chokepoints.
While this opens up possibilities for exploration, unfortunately, Zombies seems to end all too quick. By about the sixth or seventh wave, the undead will become much more durable, faster, and travel in larger packs. Surviving these onslaughts becomes nearly impossible and when the game ends, everything resets. Unlike a roguelike, where it feels like some progress is being made, in Zombies, once your team dies, it's time to start from scratch. Powerups called Gobblegum can be accessed from gumball machines sprinkled around the map, but even they don't help too much in the end. 59ce067264